Our Medieval 2: Total War +6. These Medieval 2: Total War cheats are designed to enhance your experience with the game. Trainer Tools and Resources. 0 option(s) for voting 0 report(s) filed. Open the [game folder] Data world maps campaign imperial_campaign descr_strat.txt file with Notepad. You will see a list of the nations you can use. Jan 29, 2018 - READ THE DESCRIPTION!! Medieval 2 Total war, unlock all factions: Find this directory: Medieval II Total War data world maps campaign.
Adding Ancillaries to Generals As mentioned above, enter the console with the key. This is a list of the various ancillaries (retinue members) that can be added with the giveancillary command. This code requires you to have the character that you wish to modify selected, as well.
Giveancillary this ANCILLARYNAME Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to GENERALS Effect Code drillmaster +25% movement, unit recruitment discounted brilliantinventor +30 build points, +1 farming, 20% bonus on mining income scribeancillary Adds Authority, Income Bonuses bard Adds Morale, Popularity doctor Have more kids, improves casualty recovery chance. Apothecary Have more kids. Mentor Increases Command shieldbearer Increases Hit Points, Lowers Morale swordbearer Increases Hit Points, Personal Security bodyguard Increases Peraonal Security, Decreases Popularity foodtaster Increases Personal Security tutor Increases Piety, Trade Income Contributed By: Toomin22.
Additional traits and ancillaries for Spies and Assassins Same method of selecting the unit with cursor and opening console. These can be used on either unit but some are only useful on one or the other. Effect Code AssassinsGuildTrained 1/ ThievesGuildTrained 1 + 1 agent skill AssassinsGuildMember 1/ ThievesGuildMember 1 + 1 agent skill accomplice + 1 agent skill monkey + 1 agent skill falsedocuments + 1 agent skill beguilingbard + 1 agent skill, + 1 personal security pickpocket + 1 agent skill, +1 line of sight handgun + 1 assasination, +2 law (improves public order) explosives + 1 sabotage spyglass + 2 line of sight NaturalSpySkill 1-3 / NaturalAssassinSkill 1-3 +1-3 agent skill Contributed By: d3sP0iL3r. Cheating made simple =) Open the cheat console by pressing the tilde key and type in any of the following codes. Capitalization is important. For names with spaces in them use ' ' (underspaces are for desired name) For the most part, if you find some of these cheats aren't working do remember to try capitalizing, removing certain things like opt: and Effect Code addpopulation # Add population to desired city (note: for city's with two or more spaces use quotation marks ') testancillarylocalisation adds all ancillary to the character info display addmoney # Adds desired quantity of money to your faction.
40K per number of times you enter the code. Jericho and the walls came a-tumblin' down createmission Attempt to create and add a mission to the specified faction date changes the campaign date to the given year clearmessages Clear all the current stacked messages processcq Completes all (possible) construction pending in queue processrq Completes all (possible) recruitment pending in queue diplomacymission creates a diplomacy mission createunit creates one or more units of the specified type capabilities details of the current recruitment capabilities of a settlesment.
Recruitmentpool details of the current recruitment pool of a settlement diplomacycosts displays a list of raw and perceived diplomacy items costs from the perspective of the receiving faction. Capturesettlement evicts current resident and gives to player.
Forcebattlevictory forces the local player's alliance to win the battle, completely destroying the enemy alliance or optionally capturing a percentage of the enemy allia forcediplomacy Forces the negotiator to accept or decline a proposition giveancillary this gives the character an ancillary mp gives the character movement points givetraitpoints gives the character points for trait invulnerablegeneral Invulnerble General (cannot be beat in battle) listancillaries Lists all Ancillaries listunits lists all of the units in an army, with details. Console codes Press the tilde key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work. Effect Code characterreset Allows a character to move again. Does not always work addpopulation 'settlement name' 'amount' Allows you to give a city more population automatically. Givetrait this 'trait' 'level number' Allows you to give any trait your faction can have to a specific general.
Processcq 'settlement name' Anything in the city's building queue will be built automatically. Addmoney 'amount' Gives you the specific amount of gold. Showcursorstat Shows coordinates under mousecursor in format x,y togglefow Toggles on or off the fog of war. You can see the whole world map when inputted. Autowin 'attacker/defender' When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.
Movecharacter z x,y z=name of settlement or unit without title (except Captain). X,y=coords Contributed By: ssj18vegeta, Anteok, and wjeder. Create a Unit Use the console to enter the following createunit 'settlement or character' 'unit ID' 'amount (1-5)' 'experience (1-9)' 'armor (1-3)' 'weapon (1-3)' Example - creatunit 'London' Longbowmen 2 9 3 3 ^The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon Effect Code createunit 'settlement or character' 'unit ID' 'amount (1-5)' 'experience (1-9)' 'armor (1-3)' 'weapon (1-3)' Creates Unit at any settlement/general you like Contributed By: P1r8te.
Detailed Codes for Several Console Commands Push to access the console. As described above, the 'givetrait' command works with several different traits to add to a specific character. In order for this to work, you must have the character selected and outside of a town. It works like: givetrait this TRAITNAME # Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones. Giving Ancillaries and Traits to Apies/Assassins As mentioned above, enter the console with the key.
This is a list of the various ancillaries (retinue members) that can be added with the giveancillary command. This code requires you to have the character that you wish to modify selected, as well. Giveancillary this ANCILLARYNAME Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to Spies and/or Assassins NOTE: For the ones marked 'TRAIT', use the command: givetrait this TRAITNAME # instead to give the agent the specified trait (capitalization matters). Read my above post on traits for more information.
Effect Code catamite +1 to agent's skill courtesan +1 to agent's skill pickpocket +1 to agent's skill dancer +2 to agent's skill GoodSaboteur 3 TRAIT +1-3 to assassin's saboteur skill GoodAssassin 5 TRAIT +1-5 to assassin's skill GoodSpy 5 TRAIT +1-5 to spy's skill Contributed By: Toomin22. Merchant Ancillaries and Traits Select unit with cursor/pointer, than open console with key. Syntax should be givetrait this or giveancillary this. Effect Code MerchantsGuildMember 1/ MerchantsGuildTrained 1 +1 finance counterfeiter +1 finance trickabacus +1 finance merchantclerk +1 finance WorldlyMerchant 1-2 +1-2 finance SecureMerchant 1-2 +1-2 finance (and more resistant to asset seizure) LegalDealer 1-2 +1-2 finance (and more resistant to asset seizure) NaturalMerchantSkill 1-3 +1-3 finance Monopolist 1-3 +1-3 finance (+3 gives a -1 personal security) GoodMerchant 1-4 +1-4 finance Contributed By: d3sP0iL3r.
Special Ancillaries and Traits for Priests Select the priest unit to effect with the cursor and open console with key. Using: givetrait this: the words should be together in a string with each separate word starting with a uppercase ex. PriestLevel #. Using: giveancillary this: the words should be lowercase and separated by a ex.
Some traits only have a certain level so exceeding it will null, also if you use the high end of the scale it can change your units name or have some negative effects. Effect Code Purifier 1-3 + piety, +eligibility +purity +violence TouchedByTheGods 1-3 piety witchhunter / deacon / librarian +1 piety monk +1 piety -1 purity nun +1 piety -1 violence zealousdisciple +1 piety, +1 personal security paladin +1 security, +1 purity, +1 violence StrongFaith 1-4 and/or PublicFaith 1-4 +piety NaturalPriestLevel 1-3 +piety PriestLevel 1-2 1 = bishop 2 = cardinal Contributed By: d3sP0iL3r. Unlock all factions Find this directory: Medieval II Total War data world maps campaign imperialcampaign Then find the file descrstrat. Open it with a text editor (Word, or somthing like that). Cut and Paste the 'unlockable' section into the 'playable' section and save the file.
![Original descr_strat file medieval 2 cheats free Original descr_strat file medieval 2 cheats free](/uploads/1/2/5/5/125524587/388493499.jpg)
Launch the game and you should have every faction available. You can also unlock the Papal Estates, but not the Mongols, Timurids and The Aztecs. Remember to make BACKUPS before you are editing the game files!!!!
Contributed By: Crazybf2killer.
# All factions Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the 'descrstrat' file in the 'medieval ii total wardataworldmapscampaignimperialcampaign' directory. Locate the 'unlockable' heading and copy its contents over the current contents under the 'playable' setting. #One Year Turns Instead Of Two Years On Grand Campaine-Damitcartman Use a text editor to edit the 'descrstrat' file in the 'medieval ii total wardataworldmapscampaignimperialcampaign' directory.
After you opened the descrstrat find the 'Timescale' heading and change it from 2.00 to 1.00. To play with 2 turns for one year simple change the timescale to 0.50.
Note:Changing the timescale makes the game give you more turns.So if you change from 2.00 to 1.00 you would have doubled the turns. # Cheat Codes While playing the game, press to display the console window. Type one of the following case-sensitive codes to activate the corresponding cheat function.
Note: Family member names, settlement names, and other proper names must be capitalized correctly.